showing 1 game
name | publisher(developer) | year arrow_downward | description | |
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Robotech - Crystal Dreams | ConsoleDomain (Gametek) | ? | Trivia: This game does not use the N64's hardware Z-Buffer feature. The ruoties to access the Z-buffer use alot of RAM. Instead a custom polygon sorting engine was done in software that used less RAM and aloud more polygons in the game. This custom Z-buffer was also faster that the N64 hardware Z-buffer. [Zerothis] | labelimagesubject |